Design and Technology

Design and Technology

WJEC GCSE

Why Study Product Design?

By choosing Design and Technology students will be better prepared for living in a society that has become increasingly dependent on new advances in technology. Based upon the view that Design and Technology is a practical activity, the course is concerned with developing candidates’ competence and creative abilities to solve a wide variety of design problems which will be of use to them for the rest of their lives.

The GCSE is a well balanced subject, both innovative and creative in nature, where students will develop an understanding of the modern manufacturing world. Design And Technology at G.C.S.E. is an useful qualification for many careers. During the course, pupils are given the opportunity to work independently and to develop resilience and initiative in order to contribute towards solving context based problems whilst giving due consideration to sustainability and moral issues within their design solutions. Pupils are required to solve technical problems, respond creatively to briefs and develop proposals in a range of material areas just as they would in a real business environment. The skills developed in the design process are highly valued by employers. The course can lead to many different learning pathways, including studying product design at AS and A level, foundation courses in design at further education colleges and product and automotive design degree courses at university as well as contributing valuable skills to various engineering courses.

Assessment

Written examination: 50% of the qualification

The syllabus includes issues such as sustainability, product analysis, legislative issues, designers, information communication technology, computer aided design and computer aided manufacturing, technical drawing, commercial manufacturing practices, materials and components, tools, equipment and making specific to the subject.

Project work: 50% of the qualification 35 hours

Candidates are expected to present one project in two parts:

  • Part A. Research, develop ideas, final solution, and demonstrate creative thinking
  • Part B. Planning, manufacture product, testing and evaluating.